Two dozen standing stones, each exactly twelve feet high, stand sentinel around the shores of this shallow pond. The church of Gozreh raised them soon after Otari was won back from the Stonescale kobolds, and it has been a place of worship for druids, rangers and naturalists ever since. The water is unusually reflective, but despite the rumors it isn't magical. A few nomadic Gozrens or pilgrims are usually camped nearby, polite but aloof.
The town kept its distance from them for years after one of their number, a werewolf, killed a half dozen locals thirty years ago before being driven over the cliffs into the sea. The gnome druid Worliwynn, the pond's only permanent resident, has spent a generation mending that rift and helping the loggers work in harmony with the land.
Price List
Nature Magic
| Icon | Item | Details | Price |
|---|---|---|---|
| Fly Repellent (Minor)Keeps giant flies, maggots and other vermin away | Keeps giant flies, maggots and other vermin away | 3 gp | |
| Wolf FangTalisman: deal Strength damage when you Trip | Talisman: deal Strength damage when you Trip | 4 gp | |
| SnapleafTalisman: float gently and turn invisible when you fall | Talisman: float gently and turn invisible when you fall | 9 gp | |
| Sprite Apple (Golden)Candy that makes you glow gold; those in its light are easier to persuade | Candy that makes you glow gold; those in its light are easier to persuade | 10 gp | |
| Spider Repellent (Lesser)Keeps spiders away | Keeps spiders away | 15 gp | |
| Wolf Repellent (Lesser)Keeps wolves away | Keeps wolves away | 15 gp | |
| Lizard Repellent (Lesser)Keeps giant lizards away | Keeps giant lizards away | 15 gp | |
| Oak PotionBark-like skin resists bludgeoning and piercing | Bark-like skin resists bludgeoning and piercing | 15 gp | |
| Rope of Climbing (Lesser)Rope that climbs on its own to where you point | Rope that climbs on its own to where you point | 45 gp | |
| Hunter's BroochSymbol of Erastil: cast disrupt undead at will | Symbol of Erastil: cast disrupt undead at will | 80 gp | |
| Animal StaffCasts animal spells; +2 to identify animals | Casts animal spells; +2 to identify animals | 90 gp |
Primal Scrolls
| Icon | Item | Details | Price |
|---|---|---|---|
| 1st-rank ScrollHolds one spell of its rank, to cast once | Holds one spell of its rank, to cast once | 4 gp | |
| 2nd-rank Scroll | 12 gp | ||
| 3rd-rank Scroll | 30 gp | ||
| 4th-rank Scroll | 70 gp | ||
| 5th-rank Scroll | 150 gp |
Primal Wands
| Icon | Item | Details | Price |
|---|---|---|---|
| Wand of Summon Animal (1st rank)Casts summon animal once per day | Casts summon animal once per day | 60 gp | |
| Wand of Tailwind (1st rank)Casts tailwind once per day | Casts tailwind once per day | 60 gp |
Spellcasting
| Icon | Item | Details | Price |
|---|---|---|---|
| Primal Spellcasting (1st rank) | 3 gp + spell costs | ||
| Primal Spellcasting (2nd rank) | 7 gp + spell costs | ||
| Primal Spellcasting (3rd rank) | 18 gp + spell costs |
Location Support
Supports Shiro.
- Church. Faithful characters whose beliefs align with the venue retrain faster (a week becomes 5 days, a month becomes 3 weeks) and usually for free. +1 circumstance bonus to Identify Magic, Treat Wounds and Treat Disease on site.
- Lodge. Primal spellcasters retrain faster (a week becomes 5 days, a month becomes 3 weeks) and usually for free. +1 circumstance bonus to Identify Magic and Subsist on site.
